Read the reviews
+++++
Started instantly and my booster was super friendly
Got my wins fast and clean
Amazing service 😁 recommend
Great booster
Great booster,great services, I can only recommend this to everyone
Great job
booster carried hard
Wins done no loses
Wins done no loses amazing work from the booster
What is Pay Per Win?
Pay Per Win charges per competitive game won, not per division. You pick how many wins you want, the booster plays your account until that count is hit, the order ends.
No division target, no tier ceiling. Useful when you only need a handful of wins to push through a division, finish a weekly challenge, or close out the last few games before a tier promo without committing to a full Division Boost.
For a full-tier climb that bills by division instead of by game, see Division Boost. For a big multi-tier climb at the lowest per-division price, see Boosting Packs.
Why pay per win?
Division Boost prices each tier as a single unit. Pay Per Win lets you buy exactly the games you need and nothing more.
The most common ask is two to five wins to clear a division, secure a tier promo before a season cuts off, or wrap up the last games of a weekly. Paying for a full Division Boost when the gap is actually three games is a lot of overhead, and Pay Per Win removes that.
The trade is that Pay Per Win is the most expensive option per division when the count gets large. If the target is multiple tiers worth of climb, Division Boost or a pack works out cheaper overall.
How does Pay Per Win work?
Pick your win count
Choose how many wins you want, your role, and your server. Confirm payment.
Booster queue
A booster from your region in your role picks up the order. Same booster runs every game so the playstyle stays consistent.
Hit the target
Order closes when the win count is reached. You get VIP pricing on every future order.
Pay Per Win vs Division Boost?
If the gap is a handful of games, Pay Per Win wins on price-per-game. If it is a full tier climb (around 8 games or more), Division Boost bills cheaper overall. For multi-tier targets, Boosting Packs stack the discount across the whole climb.
Not sure which one fits? Open live chat and we will pick the cheaper option for your specific gap.
Is the account safe?
Q.01 Is Pay Per Win safe on OWBoost?
7 years in business with zero mutes, suspensions, or competitive restrictions. VPN on the booster account, behavioural matching to your normal play patterns, credentials wiped after the order finishes.
Q.02 Do you save any Battle.net info?
Account info is held only during the active order. Order records are wiped within 2 weeks of completion. Details in our Privacy Policy.
Q.03 Can I play on the account while it runs?
Yes. Drop your play hours in the order chat so the booster queues outside of them. Or use Duo Boost if you want to be in every game with them.
How fast are wins delivered?
Q.04 How fast are wins played?
Roughly one win per hour at standard pace including queue time. A 5-win order typically wraps in a single session. Win rates run 80 to 95%, so 5 wins lands in 5 to 7 games on average.
Q.05 My order has not started yet
Orders start within 12 hours of payment, most within 6. If yours has not, open live chat and we will assign a booster.
Q.06 Can I lower the win rate?
Yes. If the natural 80 to 95% rate would look unnatural on stat trackers, paid options exist to normalise the curve during the boost. Pay Per Win already helps because you only pay for the wins, so losses cost nothing.
More frequently asked questions.
Q.07 How do I order Pay Per Win?
Pick a win count and your role on the order form, confirm payment, the booster starts the queue. Most orders pick up within 6 hours.
Q.08 How do VIP discounts work?
Returning customers get automatic VIP pricing capping at 25%. No code, applied at checkout.
Q.09 I would like to request a refund
Full refund before the first game. Partial refund (unfinished wins) if the order stops part-way. No refunds on completed orders. Details in our Refund Policy.
